Trivial Pursuit - Harry Potter Volume 2 Bitesize Game Hasbro
Enjoy a game of trivial pursuit in the Harry Potter bitesize volume 2 edition. Get yours from Scifitoys, Australia favourite actions figures, games, toys and collectibles online store.
Wingardium Triviosa! Return to Hogwarts™ in Volume 2 of Harry Potter Trivial Pursuit Bitesize with all new questions.
Featuring 600 questions over 100 cards, test your knowledge of the Dark Arts, Hogwarts, spells and potions, magical objects and people, and magical creatures as you compete to be the first to claim six cards and win the game!
The questions included in this special edition span all eight films, and are guaranteed to challenge even the most serious fans. So if you think you can remember what happens to the Elder Wand, the fate of the Sorting Hat, and the events that occur in the Room of Requirement, then ready your patronus because this edition is for you!
Test your trivia from the following topics: The Dark Arts, Hogwarts, Magical Spells & Potions, Magical Objects, Magical People and Animals & Magical Creatures. The handy game requires no board and can be carried around in its bite-size wedge case.
Suitable Ages: 12+ years.
- This edition of Trivial Pursuit featuring the magical world of Harry Potter - with questions based on both the books and movies.
- This quick-play quiz has 600 questions that will entertain and educate even the smartest fanatics
- Fascinating, puzzling and captivating questions that will test your knowledge and memory
- Fun-filled family game!
- Bite-size game comes with coloured dice, cards and easy-to-carry wedge case.
- Dimensions: 13.5cm(W) x 9cm(D) x 13.58cm(H) x 0.32kg
- Players: 2+
- 100 x Question cards
- 1 x Portable Case
- 1 x Playing token
- 1 x Wedge holder
- 1 x Rules card
- 1 x Dice
- Note that Wedge pieces not included
- Do not get cards wet.
How to Play?
This "Bite-Size" range of Trivial Pursuit game is intended as a portable travel game. The game is packaged in a wedge ("piece-of-pie") shaped box.
The game does not feature a game board, and thus, there is no roll-and-move mechanic. Instead, players roll the colour coded die, and answers a question matching the colour rolled. The colours correspond to categories that include geography, entertainment, history, arts & literature, science & nature, and sports & leisure. If a player correctly answers a question, he may "go for a wedge" by answering another question in the same category. If he does so, he keeps that card. If the player answers a question incorrectly, it is the next players turn. Play ends when a player has collected six cards/correctly answered 12 questions.
WARNING: CHOKING HAZARD - Small parts. Not for children under 3 years.